Percepción de estudiantes de bachillerato sobre el uso de Metaverse en experiencias de aprendizaje de realidad aumentada en matemáticas
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Keywords

Augmented reality
mobile learning
mathematics
innovation
learning strategies Realidad aumentada
enseñanza con TIC
matemáticas
innovación
estrategias de aprendizaje.

How to Cite

George Reyes, C. E. (2020). Percepción de estudiantes de bachillerato sobre el uso de Metaverse en experiencias de aprendizaje de realidad aumentada en matemáticas: Perception of high school students about using Metaverse in augmented reality learning experiences in mathematics. Pi­xel-Bit. Media and Education Journal, 58, 143–159. https://doi.org/10.12795/pixelbit.74367

Abstract

The incorporation of Information and Communication Technologies (ICT) in classrooms is leading to the emergence of new learning scenarios based on educational innovation where the use of mobile devices for teaching is incorporated. In this research, the perceptions of students from the upper-middle level of a private educational institution in Mexico are analyzed with respect to the implementation of augmented reality teaching strategies based on the Metaverse mobile application. The study was descriptive, based on the application of surveys. Data recovery was carried out using a digital questionnaire designed expressly. 192 first semester students who attended the Mathematics Fundamentals course in the August-December 2018 period participated. The results revealed that, in relation to the previous school year, improvements in the school approval index were achieved, that there is an affinity to use reality increased in the classroom and that the perception regarding changes in learning when using strategies mediated by these tools is favorable. Therefore, it is inferred that the application of augmented reality in the teaching of mathematics significantly favors student performance.

https://doi.org/10.12795/pixelbit.74367
PDF (Español (España))

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