GT Paleocontact: fusing physical exercise with a board game

Authors

DOI:

https://doi.org/10.47197/retos.v59.107734

Keywords:

board game, gamification, motivation, education, physical exercise, profiles

Abstract

The use of board games as a tool to improve physical condition in students of Physical Activity and Sports Sciences is explored. Inspired by the game "Splendor", the project adapts its mechanics to incorporate physical challenges, creating a playful and motivating educational environment. The main objective is to design an active board game that promotes physical activity and the development of students' physical fitness. The study design is quasi-experimental, cross-sectional and quantitative, with a sample of nine students. The methodology is divided into three phases: adaptation of the game mechanics, game production, and evaluation of student motivation. Using artificial intelligence tools, such as DALL-E 2, and platforms such as genial.ly and Photoshop, rings and character cards were developed for the game. The procedure included online training on the rules of the game and its immersive story, followed by the implementation of the game in a workshop. The participants completed the questionnaires on basic motivations and the global motivation scale, grouping themselves into teams according to their player profiles, determined by the gamertype scale. The results indicate that the game "Paleocontact GT" is effective in increasing students' motivation in physical activities. Additionally, players showed improvements in competence, autonomy, and relatedness, key aspects of basic motivation. The study concludes that active board games can be a valuable tool in physical education, promoting healthy habits and improving students' social and emotional skills.

Keywords: board game, gamification, motivation, education, physical exercise, profiles

Author Biography

Joel Manuel Prieto Andreu , Universidad Internacional de La Rioja

Joel Prieto Andreu has a Doctor in Physical Activity and Sports Sciences (with Distinction Cum Laude and International Doctor) from the University of Murcia, he also has a Master's Degree in Physical Education and Health from the Universidad Católica San Antonio Murcia, specializing in Education. He currently works as a full-time Professor at the International University of La Rioja, teaching in the Early Childhood and Primary Education Teaching Degrees.

Prior to his research work, Joel Prieto Andreu has had experience in the sports sector, being a tennis instructor and physical trainer for players with regional ranking for more than eight years, working as a Physical Education Teacher, publishing opinion articles in different areas of communication. , sports associations and digital media (www.foroatletismo.com), and advising athletes, coaches and managers, both in team sports (football) and individual sports (athletics and tennis). At the same time, he has been planning personalized training for 4 years (training of physical qualities in specific sports, fitness, health and physical tests in competitions).

He has received an Erasmus Research Scholarship for a predoctoral stay at the Universidade Lusófona de Lisboa (2012). He has attended multiple meetings, Courses, Seminars, Congresses and National and International Conferences, and, specifically, with the research line of Psychology and Sports Injuries, he has given more than 30 presentations and has published more than 50 articles in journals indexed in JCR o SJR with scientific committee and external peer evaluation. More information at www.joelprieto.eu

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Published

2024-08-05

How to Cite

Prieto Andreu, J. M. (2024). GT Paleocontact: fusing physical exercise with a board game. Retos, 59, 892–902. https://doi.org/10.47197/retos.v59.107734

Issue

Section

Didactic experiences developed and investigated with empirical work