Participación de las estudiantes (a lo largo de los años) en los deportes electrónicos y sus implicaciones en las condiciones psicológicas, la comunicación y los riesgos del juego virtual

Autores/as

  • Berliana Berliana Universidad de Educación de Indonesia https://orcid.org/0000-0003-3444-3654
  • Nina Sutresna Universidad de Educación de Indonesia
  • Ivan Rivan Firdaus Universidad de Educación de Indonesia
  • Dandi Elfanni Universidad de Educación de Indonesia
  • Yuski Ardiyansi Universidad de Educación de Indonesia https://orcid.org/0009-0003-5786-0204
  • Jusuf Blegur Universidad Cristiana Artha Wacana https://orcid.org/0000-0002-5932-198X
  • Ayuning Maharesti Universidad de Educación de Indonesia

DOI:

https://doi.org/10.47197/retos.v62.109593

Palabras clave:

Género, psicología, comunicación, riesgos de juegos virtuales, deportes electrónicos

Resumen

El eSport es un deporte preferido y bastante popular, especialmente entre los jóvenes, incluidas las mujeres. Este deporte virtual ha sido desarrollado íntegramente con varias formas de jugar. Al mismo tiempo, existe un paradigma negativo de los juegos de deportes electrónicos para las mujeres en Indonesia, que incluye daños en la visión, entumecimiento en las manos, olvido de comer, ser introvertida y usar lenguaje duro. Desde una perspectiva cultural, se considera que las mujeres que practican deportes electrónicos violan la naturaleza de las mujeres porque reflejan características masculinas. Este estudio utiliza una investigación cuantitativa con un diseño causal-comparativo para examinar el efecto de la participación de estudiantes femeninas en la práctica de deportes electrónicos sobre el desarrollo psicológico, las habilidades de comunicación y los riesgos de los juegos virtuales. Los datos de la investigación fueron analizados de manera descriptiva e inferencial (Análisis Multivariado de Varianza). Los resultados del análisis demuestran una influencia simultánea entre la participación en deportes electrónicos (duración del juego) y las condiciones psicológicas, la comunicación y los riesgos de los juegos virtuales de las estudiantes. En las pruebas parciales, la participación en deportes electrónicos solo afectó significativamente la variable de habilidades comunicativas de las estudiantes, mientras que las otras dos variables no. Las investigaciones futuras deben realizar investigaciones cualitativas para explorar las experiencias clínicas de las jugadoras que les ayuden a entrenar sus habilidades de comunicación. Dada la existencia de diversos comportamientos discriminatorios de género en los deportes electrónicos, las jugadoras pueden tener una buena comunicación para protegerse de la amenaza de discriminación, o viceversa.

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Publicado

2024-11-20

Cómo citar

Berliana, B., Sutresna, N., Firdaus, I. R. ., Elfanni , D., Ardiyansi, Y., Blegur, J., & Maharesti, A. (2024). Participación de las estudiantes (a lo largo de los años) en los deportes electrónicos y sus implicaciones en las condiciones psicológicas, la comunicación y los riesgos del juego virtual. Retos, 62, 682–690. https://doi.org/10.47197/retos.v62.109593

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Artículos de carácter científico: trabajos de investigaciones básicas y/o aplicadas

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