EFFECTS OF PHYSICAL ACTIVITY PROGRAM BASED ON TECHNOLOGICAL PROGRESS: EXER-GAMES AS HEALTH PROMOTERS

Autores/as

  • M.J. Gomis-Gomis
  • F. Chacón-Borrego
  • J.A. Pérez-Turpin

DOI:

https://doi.org/10.58727/jshr.92830

Resumen

The purpose of this work is to analyse the improvement in the health and quality of life of children and youth detected with sedentary lifestyle and/or overweight, through the application of a training program based on exer-games. A total of 359 boys and girls between the ages of 3 and 12 from four schools participated in the study, from which 20 children between the ages of 5 and 12 were selected, to form two groups of 10 children each. The experimental group carried out the training program, together with nutritional guidelines, while the control group had no intervention. The variables analysed were the BMI and waist circumference, through anthropometric measurements, screen time, the type of commute to school and the level of adherence to the Mediterranean diet, measured by questionnaire, and body image, evaluated at through the silhouettes. To complement the research, initial and final nutritional evaluations were carried out on the experimental group. Descriptive statistics for all variables were analysed, calculating the mean, median and standard deviation for the quantitative variables; percentages and frequencies for qualitative variables. The results obtained may indicate that a motor intervention program based on exer-games contributes to promoting the health of students with sedentary and/or overweight traits.

Descargas

Publicado

2022-01-02

Número

Sección

Artículos